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Battle of Moscow 1941 (turn-limit) 4.4.1.2 - Get Apk




About Battle of Moscow 1941 (turn-limit)

This is turn-limited version of Battle of Moscow 1941, a turn based strategy game set on the European theater during the Second World War. By Joni Nuutinen: by a wargamer for the wargamers since 2011 The full campaign...

This is turn-limited version of Battle of Moscow 1941, a turn based strategy game set on the European theater during the Second World War. By Joni Nuutinen: by a wargamer for the wargamers since 2011

The full campaign (paid version) is available at http://bit.ly/1F8zKWN

Re-live the classic strategy game campaign in which German Wehrmacht's Panzer Armies pushed through the Red Army defense lines towards the Soviet Capital in 1941. Can you seize Moscow before fighting both the elements (mud, extreme cold, rivers) and the counterattacks by Siberian and T-34 divisions grind German forces into pieces.



FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.



In order to be a victorious commander, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is not the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Joni Nuutinen has created highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!



Previous Versions

Here you can find the changelog of Battle of Moscow 1941 (turn-limit) since it was posted on our website on 2016-10-04 12:52:40. The latest version is 4.4.1.2 and it was updated on 2024-04-19 22:02:35. See below the changes in each version.

Battle of Moscow 1941 (turn-limit) version 4.4.1.2
Updated At: 2021-05-31
Changes: v4.4.1 + General: Action: Build Hospital + Cut off dugouts etc immobile defensive structures might lose HP + Withdrawing unit favors clear terrain/cities more v4.4 + Setting: Show Fatigue number instead of FA-marker + Setting: Strength of shadow on units + Each unit tracks the number of hexagons they move + New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit + Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital) (default OFF) + HOF cleanup + More tactical routes
Battle of Moscow 1941 (turn-limit) version 4.4.0.0
Updated At: 2021-02-03
Changes: + Setting: Show Fatigue number instead of FA-marker + Setting: Strength of shadow on units (turn off on ancient devices) + Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally) + New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit + Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital) (default OFF) + HOF: Normal Difficulty Level shows Average TurnCount + HOF cleanup + More tactical routes
Battle of Moscow 1941 (turn-limit) version 4.3.2.0
Updated At: 2020-10-11
Changes: v4.3.2 + Revamped AI defensive priorities + Minimap: Altering color themes to better separate various targets + Setting: Turn Hospital-dots ON/OFF on minimap + Smaller App Size v4.3 + Setting: Names of dugouts on map (less intense color) + Setting: Show terrain on minimap (color variation) + Setting: Turn Machine Guns ON/OFF + Added 2 Mech Soviet Divisions, turned 2 Rifle Divisions to Mech + Added Setup Mode (relocate units to try out different strategies) + HOF cleared from the oldest scores
Battle of Moscow 1941 (turn-limit) version 4.3.0.0
Updated At: 2020-06-16
Changes: + Setting: Names of immobile defense dugouts drawn on map with less intense color + Setting: Show terrain on minimap (slight color variation) + Setting: Turn Machine Guns ON/OFF + Campaign: Added two Mechanized Soviet Divisions, turned two Rifle Divisions to Mechanized + Added Setup Mode (relocate units to try out different strategies) + Removed one Tactical Location (new games only) + Bug fix: Encircled AI units were too passive + HOF cleared from the oldest scores
Battle of Moscow 1941 (turn-limit) version 4.2.8.0
Updated At: 2020-03-08
Changes: v4.2.8 + Setting: Turn Mortars ON-OFF + Unit Tally includes separately HPs lost by bombardment-barrage + Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main) + Removed Confirm Ending Turn dialog ON-OFF setting v4.2.6 + Setting: Show minimap during AI movement phase ON/OFF + Removed Google Support Library: Smaller app size but dialogs might look different + Fix: River Crossing not triggering confirmation dialog
Battle of Moscow 1941 (turn-limit) version 4.2.6.0
Updated At: 2020-01-06
Changes: v4.2.6 + Setting: Show minimap during AI movement phase ON/OFF + Removed Google Support Library: Smaller app size but dialogs might look different + Fix: River Crossing not triggering confirmation dialog v4.2.4 + Setting: Size option for Movement Arrows + Yes-No confirmation dialog on Disband action + Setting: Minimap includes road network in black color + Road only gives cheaper move when moving from own hexagon to own hexagon + HOF cleared from the oldest scores
Battle of Moscow 1941 (turn-limit) version 4.2.4.0
Updated At: 2019-12-02
Changes: + Setting: Size option for Movement Arrows + Yes-No confirmation dialog on Disband action + Setting: Minimap includes road network in black color + Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle) + HOF cleared from the oldest scores
Battle of Moscow 1941 (turn-limit) version 4.2.2.0
Updated At: 2019-09-13
Changes: + Disabled battle clouds, darken damaged units, map labels for really old versions of Android + AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer) + Animation speed limits now 600ms - 1400ms + Graphic optimizations: Round II
Battle of Moscow 1941 (turn-limit) version
Updated At: 2017-01-08
Changes: v3.2,+ Setting: Text variation,+ General: Action: Reset supply depot,+ Between turns fatigue: enemy units/area, negative MPs, distance to own city,+ Causes of movement fatigue: enemy units/area, moving in contested province,+ Between turns area control: HP plays bigger role, cities, rivers, storms have minor effect,+ Highlighting province borders: touch or place hospital, dugout, key location,+ Red EN marker replaced w red border on encircled unit,+ Moverange:Drawn with green,+ 2 new bg patterns
Battle of Moscow 1941 (turn-limit) version
Updated At: 2016-09-19
Changes: v3.0,+ Setting: AMOLED/LCD display,+ Setting: Vibrate on unit movement,+ General: Actions: Breach, Disband, TMPs to Op.Movement,+ Disbanding 2HP unit will give 2 X +1 HPs, etc,+ Combat draw (both lose MPs, maybe HPs),+ Assigning HP/MP to unit: The less HP the lower the area limit,+ Added Machine Guns: Defense bonus vs Infantry,+ Added Antitank Guns: Bonus vs Tanks,+ Updated ZOC/FOW processes,+ End Turn warnings,+ AI enchancements,+ Immersive Mode,+ 120 new quotes,+ HOF cleanup,+ Added Storms


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Downloads: 48
Updated At: 2024-04-19 22:02:35
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free